﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DeployGames.TweenEngine
{
    public interface IBaseTweenAcessor
    {
        int getValues(IBaseAcessor target, int tweenType, float[] returnValues);
        void setValues(IBaseAcessor target, int tweenType, float[] newValues);
    }
}
